UnReality – Devlog #4

Worked on since last devlog:

  • Fixed up how interactions are handled while havng a torch equipped. The torch will now unequip when interacting with puzzles.
  • Fixed collision issues across all levels.
  • Fixed audio sync issue on world 3 puzzle.
  • Performance optimisation on vegetation.

Need work before relase of demo:

  • Major issues with decreasing FPS during gameplay. Need to inspect code and assets to find the culprint.
  • Adjustments in sound and visuals.